Section 3: Main Game Loop (game_loop.py)
This section contains the main game loop, including event handling, updating ball positions, and checking win conditions.
| Python |
..def main_game_loop(): running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() # Add event handling for other events… |
| Python |
..balls = [] def update_ball_positions(): for ball in balls: ball.x += ball.vel_x ball.y += ball.vel_y |
| Python |
..def check_win_condition(): if len(balls) >= 50: # Display victory message and restart options… |
This section defines the Ball class with properties and methods for drawing balls and handling their behavior.
| Python |
..class Ball: def __init__(self, x, y, vel_x, vel_y, color): self.x = x self.y = y self.vel_x = vel_x self.vel_y = vel_y self.color = color |
| Python |
..ef draw(self): pygame.draw.circle(WIN, self.color, (self.x, self.y), BALL_RADIUS) |
| Python |
..def update_position(self): self.x += self.vel_x self.y += self.vel_y def check_collision(self): # Implement collision detection logic… |
This section provides functions for rendering text on the screen.
| Python |
..def render_text(text, font, color, x, y): text_surface = font.render(text, True, color) text_rect = text_surface.get_rect() text_rect.center = (x, y) WIN.blit(text_surface, text_rect) |
| Python |
..def draw_score(score): score_font = pygame.font.SysFont(None, 30) render_text(f”Score: {score}“, score_font, WHITE, 100, 100) |
Section 6: Restart Button (restart_button.py)
This section manages the restart button functionality.
| Python |
..def draw_restart_button(): restart_font = pygame.font.SysFont(None, 30) restart_text = restart_font.render(“RESTART”, True, WHITE) restart_rect = restart_text.get_rect(center=(WIDTH // 2, HEIGHT // 2 + 50)) pygame.draw.rect(WIN, BLACK, restart_rect) WIN.blit(restart_text, restart_rect) |
| Python |
..def handle_button_click(): if restart_button_rect.collidepoint(pygame.mouse.get_pos()): # Restart the game… |
utils.py)This section contains utility functions used across multiple modules.
| Python |
..def calculate_distance(point1, point2): # Implement distance calculation logic… |
| Python |
..def select_random_color(): return random.choice(COLORS) |