import pygame: Imports the Pygame library for game development.import sys: Imports the sys module for system-specific functions.import random: Imports the random module for generating random numbers.pygame.init(): Initializes Pygame and its modules.WIDTH, HEIGHT = 1200, 800: Sets the dimensions of the game window.WINDOW = pygame.display.set_mode((WIDTH, HEIGHT)): Creates the game window with the specified dimensions.pygame.display.set_caption("Road Path Ball Race"): Sets the caption/title of the game window.import pygame import sys import random # Initialize Pygame pygame.init() # Set up the window WIDTH, HEIGHT = 1200, 800 WINDOW = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption(“Road Path Ball Race”) |
path_width is set to define the width of the road path.road_points contains the coordinates of points defining the road path.# Define colors WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (255, 0, 0) BLUE = (0, 0, 255) # Define road path points path_width = 80 road_points = [ (100, 100), (1000, 100), (1000, 300), (200, 300), (200, 500), (1100, 500), (1100, 700), (100, 700), ] |
# Ball parameters ball_radius = 15 ball_speed = 5 # Initial position for both balls start_point = road_points[0] # First ball (red) ball1_x, ball1_y = start_point ball1_dx, ball1_dy = 0, 0 ball1_reached_end = False # Second ball (blue) ball2_x, ball2_y = start_point ball2_dx, ball2_dy = 0, 0 ball2_reached_end = False # Enemy parameters enemy_radius = 10 enemy_color = (0, 255, 0) enemies = [] enemy_spawn_timer = 0 enemy_spawn_interval = 500 |